using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("CardRewardCount")]
	public class CardRewardCount : MonoBehaviour
	{
		public UberText m_countText => method_3<UberText>("m_countText");

		public UberText m_multiplierText => method_3<UberText>("m_multiplierText");

		public CardRewardCount(IntPtr address, string className)
			: base(address, className)
		{
		}

		public CardRewardCount(IntPtr address)
			: this(address, "CardRewardCount")
		{
		}

		public void Awake()
		{
			method_8("Awake");
		}

		public void Show()
		{
			method_8("Show");
		}

		public void Hide()
		{
			method_8("Hide");
		}

		public void SetCount(int count)
		{
			method_8("SetCount", count);
		}
	}
}
